![]() (Currently when the player has less than 4 blocks to place and the player overlaps the 2x2 area with already existing blocks it will show the placement guide adjusting the position of the blocks it will place but when clicked it does not actually change to accommodate the used space.)īlocks can be placed in two layers the foreground and the background (the player moves around in the foreground). ![]() When operating the Matter Manipulator, an image of the blocks can be seen, indicating where blocks will be placed. Size II needs 4 matter module componentsīlocks can be placed in 2x2 squares or as individual blocks (by holding SHIFT). Power III needs 3 matter module components Power II needs 3 matter module components Liquid Collection needs 2 matter module components When compared to Pickaxes and the Stone Axe, the Matter Manipulator is the slowest at harvesting any materials that the aforementioned tools would harvest, however, the Matter Manipulator has no durability.Īs of the Unstable/Nightly you now can improve your Matter Manipulator after finishing the first quests. It has the ability to mine blocks, cut down trees and place blocks(and later on collect and distribute liquid). It is equipped in both hands, and thus cannot be used along with any other tools or weapons. Once enabled, it will permanently be in a slot under your hotbar. The Matter Manipulator is the omni tool that the player starts off with in Starbound. Best of luck to you.No Value Crafting This item cannot be crafted. That is the extent to which I know how to edit the MM. You will probably recognize the name very quickly- change the number and nothing else on the MM and then repack the file, save a backup of the original, save the new asset file for your game, then put into mod(?) or use the boot option to make sure your game will run through the asset file you have just edited. The other way would be to go into your starbound folder, probably under the upbeat giraffe, through to assets, unpack everything into a new folder, and then look for em or something similar, open said file with something akin to notepad++ (I happen to use it, there may be better software to use) and edit the file for the matter manipulator, where if you have opened with said notepad, should be something like radius or dig radius, etc. ![]() ![]() IIRC, the most painless way for you to accomplish this might be to download the starbound cheat engine, then select your matter manipulator, and just increase size. News Images Livestream Patch Notes Build Let's Play Question Fan Art Modding Discussion Video Nightly Spoilers High quality posts have a chance of being featured in the Starbound Dev Blog! If you wish to make text into a spoiler, you may do that like so: (/spoiler)Įach week /r/Starbound hosts a Build of the Week thread (BotW) with the build topic changing weekly.
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